A few of the 3D assets I have created for the VR stealth game "Slink & Snatch: Prologue", currently in development by Venturion. All assets were modeled in Blender and Texturized in Substance 3D Painter.
Gear
Swinging Blade
Spears
Spiky Vine
Gear wireframe
Swinging Blade wireframe
Spears wireframe
Spiky Vine wireframe
Metal Hazards Color Texture
Spiky Vine Color Texture