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Alexandre Marcati
3D Artist, Animator and Motion Graphics Designer
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3D Modeling and Animation
Characters
Non-Characters
Game Art / Dev
Motion Graphics
Stylized Docks - Low Poly
Space Diner (Original concept by Spacegooose)
Stylized Pistol - High and Low Poly
Cat and Dog Statues - 3D Game Assets
Fish Tank
The Righteous Rapmaster Rocketship (ToeJam & Earl)
"Horizonte" - 3D Models for 3D Printing
Stylized Jetpack - Low Poly
Stylized Bunker Door - Low Poly
Laptop Computer - Stylized 3D Asset
Chaos Royale Characters (Modeling, Texturing, Rigging and Animations)
Stylized Chest - Low Poly
Hazards - 3D Assets
Stylized Device - High and Low Poly
Crystal Artefact - 3D Asset
Cemetery Crypt - 3D Environment Assets
Gears - Low Poly / Stylized
Stylized Fruits - Low Poly
Melpomene and Thalia
3D Fairy (2D Concept by Rocío Garcia)
Mosquito playing violin
Worf in Star Trek: Deep Space Nine Uniform
Dr. Drauzio Varella
Priscila and her kittens
Zelda, The Dog
3D Van Gogh
Forrest Moose - C.E.O.
VonDiesel, the Villain
Jetpack Character - Modeling and Animation
Cat and Frog
3D Cookie Fanart (Original Character and 2D artwork by Trudi Castle)
Tiny Heart (original concept by Trostes)
3D Clancy (The Midnight Gospel)
Corpo Gráfico
Cor e Movimento (Color and Motion) - 3D Motion Graphics
Floating Island
Brazil-Nut / Tree
"All Black" Docol Motion Graphics Signature
Texturas Culturais (Cultural Textures)
Minimalist Anomaly
Level Design for Slink & Snatch - Tales of Thievery (Prototype / Pre-Alpha)
Dent de Lion
Aero Ace (working title) - Indie Game Development
m o t i o n
Biomimesis - Projection Mapping
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